Papa Sangre is the best video game with no video ever made.
The all-new version 1.2 — a ground-up re-write based on the Papa Engine — is on sale now!
Team Papa have been busy: a new engine, a new version, a new game (The Nightjar) and more to come. Just pop your email address in below to stay in touch. Papa will not spam you; él es su compañero.
You are lost, deep in the darkness of the land of the dead. Your eyes are useless to you here — but your ears are filled with sound. And what is it you can hear … ?
All you know is someone is in grave danger and desperately needs your help. Can you save them and make your escape or will you be trapped in the blackness forever?
You’re in Papa Sangre’s palace. His palace is in an afterlife that takes the form of a malevolent, unpredictable carnival: imagine a Mexican graveyard on the Day of the Dead — with the lights off. You’re the piñata for a host of partying monsters. They probably look a lot worse than they sound. You should count yourself lucky it’s too dark to see them.
Get out. Save the one you love. Do the right thing.
Papa Sangre is a video game with no video. It’s a first-person thriller, done entirely in audio by an award-winning team of game designers, musicians, sound designers and developers. We’ve created an entire world using the first ever real-time 3D audio engine implemented on a handheld device—an almost impossible feat.
For application support, email the team.
You should follow @papasangre himself here
This game was developed by the dangerous minds at Somethin’ Else. It was been supported by 4iP (the paramilitary wing of the UK’s Channel 4). In alphabetical order, the development team included Paul Bennun, Ben Cave, Adam Hoyle of Do Tank, Peter Law, Margaret Robertson, Nick Ryan and Tassos Stevens of Coney. Illustration by Sofiski.